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Shulker in Minecraft, shown for the How Did We Get Here? advancement (Nether tab)
Shulker in Minecraft, shown here for How Did We Get Here? in the Nether tab. Image: AllShulkerColors.png from minecraft.wiki, CC BY-NC-SA 3.0.
NetherExpertChallenge
How Did We Get Here? advancement icon in Minecraft, Bucket in expert difficulty

How Did We Get Here?

Have every effect applied at the same time

Requirements: Have 34 status effects active at the same time, every effect in the game except Instant Health.

How Did We Get Here? advancement icon in MinecraftChallenge Complete!How Did We Get Here?

Overview

How Did We Get Here? is a challenge advancement in the Nether tab of Minecraft's advancement system, carrying the in-game description "Have every effect applied at the same time." It branches directly off A Furious Cocktail, so that earlier advancement is its prerequisite and must be earned first. The Nether tab covers advancements for exploring and conquering the Nether dimension, from entering the portal to brewing potions. How Did We Get Here? was added in Minecraft 1.12 and is still in the 26.2 advancement set.

It is rated Expert difficulty on this site: extremely difficult challenges that require extensive game knowledge and dedication. Because it is flagged as a challenge advancement, completing How Did We Get Here? makes a special toast and a sound play, and its frame in the advancement screen is the magenta challenge style rather than a normal square. Challenges are the hardest tier and usually represent a milestone rather than routine progress. Nothing else in the tree depends on it, so it is a leaf at the tip of its branch.

In tree terms, How Did We Get Here? sits fifth along its line: the full path from the Nether root reads Nether -> A Terrible Fortress -> Into Fire -> Local Brewery -> A Furious Cocktail -> How Did We Get Here?. That means 5 advancements must be completed before this one becomes available, and How Did We Get Here? is one of 23 total advancements in the Nether tab. No other advancement shares its parent, so it is the only thing that branches from A Furious Cocktail.

How to Complete How Did We Get Here?

Earning How Did We Get Here? comes down to the following, performed in order:

  1. Have 34 status effects active at the same time, every effect in the game except Instant Health, Instant Damage, Health Boost, Saturation, Luck and Bad Luck.
  2. This includes all potion effects plus mob-inflicted effects like Levitation (from Shulkers), Darkness (from Wardens), Hero of the Village, Bad Omen, Raid Omen, Trial Omen, and more.
  3. Requires extremely careful setup and timing.
  4. The hardest advancement in the game.

Tips & Fastest Route

  • Fastest route: Stack every potion effect from A Furious Cocktail, then add the effects no potion gives (Levitation, Darkness, the three omens and more) in a prepared arena.
  • This needs effects no potion grants, so line up a Shulker (Levitation), a Warden or sculk shrieker (Darkness), ominous bottles (Bad Omen, which turns into Raid Omen or Trial Omen) and more.
  • Build a contained room where each effect source can be activated within seconds of the last.
  • Slow Falling and a totem keep you alive while you assemble the stack.
  • Make sure A Furious Cocktail is already ticked off before you start, otherwise How Did We Get Here? will not be tracked even if you perform the steps correctly.
  • As a challenge advancement this is best saved until you are well-equipped; rushing How Did We Get Here? underprepared is the usual reason attempts fail, so gather everything the steps above require before you commit.

Common Mistakes

  • Many runs fail because an omen or Hero of the Village is forgotten; the check wants 34 effects, every one except Instant Health, Instant Damage, Health Boost, Saturation, Luck and Bad Luck.
  • Remember that How Did We Get Here? will not appear as available until A Furious Cocktail is done, since the game only tracks an advancement once its parent has been unlocked.

Reward & What It Unlocks

Completing How Did We Get Here? grants 1000 experience points, reflecting its status as a challenge, and challenge advancements pay out far more XP than ordinary tasks. The XP drops at your position the moment the advancement fires.

It is a leaf advancement, so nothing further unlocks from it; it stands as a completed tip of its branch.

Details

Advancement ID
minecraft:nether/all_effects
Icon Item
Bucket
Category
Nether
Difficulty
Expert
XP Reward
1000 XP
Version Added
1.12

Advancement Tree

Child Advancements

Leaf advancement (no children)