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Demo Mode in Minecraft, shown for the Caves & Cliffs advancement (Adventure tab)
Demo Mode in Minecraft, shown here for Caves & Cliffs in the Adventure tab. Image: Bedrock Demo Display.png from minecraft.wiki, CC BY-NC-SA 3.0.
AdventureHard
Caves & Cliffs advancement icon in Minecraft, Water Bucket in hard difficulty

Caves & Cliffs

Free fall from the top of the world (build limit) to the bottom of the world and survive

Requirements: Fall from the build limit to the bottom of the world and survive.

Caves & Cliffs advancement icon in MinecraftAdvancement Made!Caves & Cliffs

Overview

Caves & Cliffs is a task advancement in the Adventure tab of Minecraft's advancement system, carrying the in-game description "Free fall from the top of the world (build limit) to the bottom of the world and survive." It branches directly off Adventure, so that earlier advancement is its prerequisite and must be earned first. The Adventure tab covers advancements focused on exploration, combat, trading, and interacting with the world and its inhabitants. Caves & Cliffs was added in Minecraft 1.18 and is still in the 26.2 advancement set.

It is rated Hard difficulty on this site: requires significant effort, rare resources, or dangerous encounters. It uses the standard task frame, meaning it is a normal step in the tree rather than a goal or challenge milestone. Nothing else in the tree depends on it, so it is a leaf at the tip of its branch.

In tree terms, Caves & Cliffs sits first along its line: the full path from the Adventure root reads Adventure -> Caves & Cliffs. That means 1 advancement must be completed before this one becomes available, and Caves & Cliffs is one of 47 total advancements in the Adventure tab. It shares its parent with 17 sibling advancements (Voluntary Exile, Monster Hunter, What a Deal!, Sticky Situation, Ol' Betsy, Surge Protector, Crafting a New Look, Sweet Dreams, Is It a Bird?, Sneak 100, Isn't It Scute?, Minecraft: Trial(s) Edition, Respecting the Remnants, Country Lode, Take Me Home, The Power of Books, Crafters Crafting Crafters, and Heart Transplanter), all of which open from the same point in the tree.

How to Complete Caves & Cliffs

Earning Caves & Cliffs comes down to the following, performed in order:

  1. Fall from the build limit to the bottom of the world and survive.
  2. The fall has to start at Y 319 or higher, end at Y -59 or lower and be more than 379 blocks, so from Y 320 you have to land at Y -60 or below.
  3. Step off instead of jumping, and keep the shaft clear all the way down.

Tips & Fastest Route

  • Fastest route: Fall from Y 320 to Y -60 or lower in one continuous drop and survive the landing.
  • Land in water or on a slime block; a hay bale only takes 80 percent off the fall damage, which is not enough from this height.
  • The drop must be uninterrupted, so carve a clear vertical shaft all the way down first.
  • Make sure Adventure is already ticked off before you start, otherwise Caves & Cliffs will not be tracked even if you perform the steps correctly.
  • At Hard difficulty, Caves & Cliffs rewards preparation over speed: line up the items and conditions in the steps first rather than improvising mid-attempt.

Common Mistakes

  • Remember that Caves & Cliffs will not appear as available until Adventure is done, since the game only tracks an advancement once its parent has been unlocked.

Reward & What It Unlocks

Caves & Cliffs grants no experience directly; its value is progression rather than a point payout.

It is a leaf advancement, so nothing further unlocks from it; it stands as a completed tip of its branch.

Details

Advancement ID
minecraft:adventure/fall_from_world_height
Icon Item
Water Bucket
Category
Adventure
Difficulty
Hard
XP Reward
None
Version Added
1.18

Advancement Tree

Child Advancements

Leaf advancement (no children)